A nonexhaustive list of games and other interactive toys I've made. For a fuller list, along with scraps and sketches, visit my itch.io page. For research-based software like procedural generation tool Danesh, please see my Research page.
Rogue Process (In Development)
An action hacking game where you blow through skyscrapers at high speeds and hack things in slow motion.
Unannounced Meditation (Due: Oct 2019)
A contribution to the Meditations project, due to release on October 10th. Details currently kept secret.
Nothing Beside Remains (2018)
A vignette procedural generation experiment about history and ruin, created for PROCJAM 2018.
These are some selected games developed by ANGELINA over the course of its history. For more things, please see ANGELINA's itch.io page, and for more details on the project in general, you can either read my Research page, or visit the Games By ANGELINA blog.